Tuesday, July 13, 2010

Part 2:P

And of course, part 2 comes out around 30 minutes after part 1, because i am not done explaining at all!

And disclaimer: I do own the cartridge of the game, but i prefer to play it on my computer due to the fact that my GBA is spoiling.

Disclaimer two: I do not own Nintendo, neither am i with EA games, and i'm not afflicted with them in any way at all. I also am not doing this for profit, only for fun and to pass the time.


This is the war room for Light. As you can see, there are no upgrades for now, because we haven't used any of the main or sub heroes yet. I'll enter that after the end of the first mission.

With that, let's go to missions. There's a new one now, which is 'Mission from Rivendell'.


You will start with some description of the battle, along with the objectives of the battle, the scouting report (the tips to victory), and of course, the start button.

Oh, and while we're at it, let's just give myself another rule. Each mission can only be done once. Some people like to continue repeating the mission to gain more experience, i say screw that. :P Can't be bothered.


These are the objectives of the mission. Normally, good and evil will have different objectives, which is true to the story. In this case, i need to reach the bridge, while evil must stop me.


And the scouting report. Good tips, really.


And here we have our companions. Most of them should be familiar, since they're straight from the movies, but left to right, top to bottom...

Theoden, Mark of Rohan: Commander. He provides the most command points after upgrades, and his skill gives more command points. On the flip side... he's an old guy. Weaker than a normal Rohan Warrior, in fact.

Boromir, Captain of Minas Tirith: Tank. Hell a lot of hit points, and a skill which improves his defensive ability, and his horn which improves everyone's defensive ability... wow. Weakness? Not even tanks last long when fighting against several huge trolls :P

Eowyn, Lady of Rohan: Supportive Assassin. Don't ask how they managed to combine these two traits, but Eowyn is a healer with her ability... and she gets an innate +3 attack against heroes. Not to mention she gets Evasion which allows her to sneak past enemies... to give that stab. However, she isn't a front liner, and must be kept behind until there is a chance.

Faramir, Steward of Gondor: Jack of all trades. He can snipe, (sharpshooter), he can command, he can front line if needed, and he can support. Problem of course, is there's always someone better than him if you need something specific done.

Eomer, Knight of Rohan: True Front-Line. Insane attack, insane hit points, horsed which allows double movement, and a skill that adds even more attack. Put him on the front lines, and watch as they get boosted. Weakness, low command points. He can't command a lot and must be paired with others.

Gimli, Son of Gloin: Destroyer. Anything in front of him dies. DIES. Not to mention he can survive those hits as well. Weakness, he just doesn't give much else apart from that insane attack. And he's slow. 2 move. Slow.

Legolas, Prince of Mirkwood: Sharpshooter. 7 Range? Ignores range penalties? Ignores terrain!? Just put him somewhere, far far away, and snipe. Dead orcs. Of course, once you reach him... and while he snipes from far away, it just doesn't do a whole lot of damage.

There's an unlockable character as well, which you get by completing the game on hard mode with the light. In this case, it's Haldir. I won't go into him :P That's for you all to find out.

Anyway, since Sauron mode is on, your main hero should always be in front. If he dies, he still can be used, so use him often and die with him often. XD.

So, placing the heroes, and this is what i get.

Boromir on the left, just behind his soldiers,where he can join in the battle but not in too much risk. Gandalf on the right, where he can enter the action and kill! Legolas in the middle, hiding away sniping away.

Ok, the objective is to reach the centre bridge, but since this is the first mission, i'll just be killing everything for the exp to upgrade my heroes. Remember i can't repeat missions.

Anyway, primary objective one normally is to kill heroes. Of course, if they're hiding away, don't bother, but each hero dead = less unit movements for the enemy.


Yup, that was easy. Not all maps are like this though, but oh well. So let's go into the upgrade scene!


You can only upgrade heroes you used in the last battle. They will carry over their exp points though, so no worries there.

Let's move to Gandalf.


Being a main hero, Gandalf has 4 skills, unlike the other heroes who has only one. However, i prefer to add to their items first, to boost them up without having to resort to skills.

Let's look at his items.


Now, here's something nice. Glamdring gives +2 damage in Melee, and negates disorder. I'll go into disorder later, but let's just say it's something you never want at all. I'll be saving XP for this, but it's far away. Oh well. Same story with Legolas and Boromir, they're too far away from the items i want.

And well, that's all for part 2! Here's a teaser for part 3, which will come soon.


Yup, that's the Witch King.

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